Tetro Jump
Block-building meets platforming! Take control of a high-flying kid and a ghost with the power to possess blocks that can help fill in gaps in the levels. Help these two combine their powers to traverse through 8 brain-busting puzzles in Tetro Jump!
(Download version recommended for adjustable screen size and more reliable controller support)
Keyboard Controls (Controller Support Available):
- Jump Mode
- Arrow Keys - Move
- Z - Jump
- C - Confirm/Super Jump (Hold)
- Arrow Keys - Move
- Block Mode
- Arrow Keys - Move
- Z - Rotate Left
- C - Rotate Right
- X + Arrow - Shift Modes
- Esc - Pause (and Restart)
***Update***
Version 3.0 of Tetro Jump is finished! Enjoy the following new features:
- Controller support
- New cutscenes
- Difficulty modes
- Checkpoints
- Updated art and music
- New options menu
- General bug fixes
**************
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Pixel Myth Studios |
Genre | Platformer, Puzzle |
Made with | Godot |
Tags | jumping, Pixel Art, Tetris |
Comments
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Great game!
Here is a few tips.
1. Coyote & Buffer Jump.
2. Air friction (The player is a little to splty).
3. The super jump will be Z instead.
4. In block mode, when press a button can instantly place.
5. The gost is faster going up the more higher the map is.
6. Since it fell more of a puzzle platfomer, maybe don't make the block random, or make a range of blocks.
I feel like having the pattern of the blocks be fixed, rather than random, would work far better since this is supposed to be a puzzle game. I sort of got screwed by RNG on one of the levels and tried to make it work but ended up resetting, which is how I found out that it's random.
hey just FYI when I press Esc in fullscreen it exits me out of fullscreen rather than pausing.